Any tips/tricks to straighten these inner UVs quickly? : r/Maya
Is there any easy way to straighten UVs in Maya? — polycount
The New UV Editor in Maya 2018 - Toolfarm
Vojtěch Lacina on Twitter: "#blender3d #b3d UV mapping question: Maya have Straighten shell - select line of UVs and it straighten it with whole UV shell. Is there something similar in #b3d?